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		<title>Inform 7 Extensions</title>
		<link>http://www.inform-fiction.org/I7/Download%20-%20Extensions.html</link>
		<description>Downloadable extensions to the Inform 7 design system for IF</description>
		<language>en-us</language>
        <lastBuildDate>Sat, 26 Jul 2008 09:53:37 GMT</lastBuildDate>
		<managingEditor>emshort@mindspring.com</managingEditor>
		<webMaster>emshort@mindspring.com</webMaster>
 
		<item>
			<title>Assorted Text Generation by Emily Short (version 1)</title>
			<guid>Assorted Text Generation by Emily Short (version 1)</guid>
			<link>http://www.inform-fiction.org/I7/Download%20-%20Extensions.html</link>
			<description>Provides a range of convenient say phrases, including more varieties of number-printing, descriptions of object locations, and descriptions of which members of a set conform to a criterion (such as "Three of them are closed." when speaking of a group of doors). Compatible with 5G67, but not with earlier versions of Inform.</description>
			<pubDate>Sat, 10 Nov 2007 22:27:05 GMT</pubDate>
		</item>
		<item>
			<title>Dialogue Punctuation by Ron Newcomb (version 2)</title>
			<guid>Dialogue Punctuation by Ron Newcomb (version 2)</guid>
			<link>http://www.inform-fiction.org/I7/Download%20-%20Extensions.html</link>
			<description>Correctly placing double quotes, commas, periods, and spacing is a tricky and tedious problem for dialogue-heavy games whose characters' lines span multiple rules and say phrases.  This extension provides say phrases that automate the process.</description>
			<pubDate>Sun, 11 May 2008 15:06:57 GMT</pubDate>
		</item>
		<item>
			<title>List Control by Eric Eve (version 2)</title>
			<guid>List Control by Eric Eve (version 2)</guid>
			<link>http://www.inform-fiction.org/I7/Download%20-%20Extensions.html</link>
			<description>Provides a means of using tables as shuffled, cyclic or stop lists.</description>
			<pubDate>Sun, 4 May 2008 12:49:35 GMT</pubDate>
		</item>
		<item>
			<title>List Controller by Eric Eve (version 2)</title>
			<guid>List Controller by Eric Eve (version 2)</guid>
			<link>http://www.inform-fiction.org/I7/Download%20-%20Extensions.html</link>
			<description>Provides a means of using tables as shuffled, cyclic or stopping lists. This is an alternative to List Control that uses list controller objects instead of a Table of Table Types.</description>
			<pubDate>Sun, 4 May 2008 12:49:35 GMT</pubDate>
		</item>
		<item>
			<title>One-Shot Text by Jesse McGrew (version 1)</title>
			<guid>One-Shot Text by Jesse McGrew (version 1)</guid>
			<link>http://www.inform-fiction.org/I7/Download%20-%20Extensions.html</link>
			<description>Provides a way to ensure that a piece of text will only be printed once, or to have it appear differently the first time it's printed. (Officially withdrawn by the author now that there are text substitutions which handle this; we leave it on the website for people still using older versions of Inform.)</description>
			<pubDate>Tue, 7 Aug 2007 10:37:52 GMT</pubDate>
		</item>
		<item>
			<title>Output Filtering by Ron Newcomb (version 2)</title>
			<guid>Output Filtering by Ron Newcomb (version 2)</guid>
			<link>http://www.inform-fiction.org/I7/Download%20-%20Extensions.html</link>
			<description>Specify rules to modify any and all game output.  Recommended usage is solving capitalization, punctuation, and whitespace issues.  Includes Eric Eve's Text Capture. (Updated for 5T18.)</description>
			<pubDate>Sun, 11 May 2008 15:06:57 GMT</pubDate>
		</item>
		<item>
			<title>Text Capture by Eric Eve (version 3)</title>
			<guid>Text Capture by Eric Eve (version 3)</guid>
			<link>http://www.inform-fiction.org/I7/Download%20-%20Extensions.html</link>
			<description>Allows the capture of text that would otherwise be output to the screen, so that the text can be further manipulated, displayed at some other point, or simply discarded.</description>
			<pubDate>Sat, 3 May 2008 18:30:49 GMT</pubDate>
		</item>
		<item>
			<title>Text Variations by Jon Ingold (version 4)</title>
			<guid>Text Variations by Jon Ingold (version 4)</guid>
			<link>http://www.inform-fiction.org/I7/Download%20-%20Extensions.html</link>
			<description>Provides the ability to vary say statements inline, either randomly or sequentially. (This ability is built into Inform as of 4X60, but the extension remains for people who would like to use it with older versions of Inform.)</description>
			<pubDate>Sat, 4 Aug 2007 12:14:13 GMT</pubDate>
		</item>
		<item>
			<title>Pronouns by Ron Newcomb (version 4)</title>
			<guid>Pronouns by Ron Newcomb (version 4)</guid>
			<link>http://www.inform-fiction.org/I7/Download%20-%20Extensions.html</link>
			<description>Provides phrases for checking and setting the current value of a particular pronoun. Integrates well with Eric Eve's Conversation Framework.</description>
			<pubDate>Sat, 26 Jul 2008 09:53:37 GMT</pubDate>
		</item>
		<item>
			<title>Snippetage by Dave Robinson (version 2)</title>
			<guid>Snippetage by Dave Robinson (version 2)</guid>
			<link>http://www.inform-fiction.org/I7/Download%20-%20Extensions.html</link>
			<description>Some functions for setting and use of snippets (parts of the player's command). (Minor update for compatibility with 4W37.)</description>
			<pubDate>Sat, 4 Aug 2007 12:14:13 GMT</pubDate>
		</item>
		<item>
			<title>String Buffers by Jesse McGrew (version 5)</title>
			<guid>String Buffers by Jesse McGrew (version 5)</guid>
			<link>http://www.inform-fiction.org/I7/Download%20-%20Extensions.html</link>
			<description>Gives objects the ability to store messages which can be manipulated with more flexibility than regular text values. Includes an example in which the player can write messages in a notebook.  (Incompatible past 5T18, but unnecessary given that Inform now has indexed text; we leave it on the website for people still using older versions of Inform.)</description>
			<pubDate>Sat, 10 Nov 2007 23:30:18 GMT</pubDate>
		</item>
		<item>
			<title>Multiple Exits by Mikael Segercrantz (version 3/080522)</title>
			<guid>Multiple Exits by Mikael Segercrantz (version 3/080522)</guid>
			<link>http://www.inform-fiction.org/I7/Download%20-%20Extensions.html</link>
			<description>Adds multiple randomized exits to a direction, so that going that direction will select one of several outcomes by chance. Compatible with, but does not require, Shipboard Directions, also by Mikael Segercrantz.</description>
			<pubDate>Fri, 23 May 2008 16:11:27 GMT</pubDate>
		</item>
		<item>
			<title>Restrictions by Jon Ingold (version 2)</title>
			<guid>Restrictions by Jon Ingold (version 2)</guid>
			<link>http://www.inform-fiction.org/I7/Download%20-%20Extensions.html</link>
			<description>Provides for environments in which the player's actions are quickly and easily restricted.</description>
			<pubDate>Mon, 5 May 2008 03:18:56 GMT</pubDate>
		</item>
		<item>
			<title>AI Moving by Sebastian Rahn (version 1)</title>
			<guid>AI Moving by Sebastian Rahn (version 1)</guid>
			<link>http://www.inform-fiction.org/I7/Download%20-%20Extensions.html</link>
			<description>Provides routines for moving NPCs intelligently in the 2D grid created by Room &amp; Dimension.</description>
			<pubDate>Mon, 28 Jan 2008 17:52:34 GMT</pubDate>
		</item>
		<item>
			<title>Conditional Backdrops by John Clemens (version 1)</title>
			<guid>Conditional Backdrops by John Clemens (version 1)</guid>
			<link>http://www.inform-fiction.org/I7/Download%20-%20Extensions.html</link>
			<description>An extension to allow rules for determining the presence of backdrops. (Functions only with versions of Inform prior to 5T18; however, from 5T18 Inform is able to do this natively. See the section on Moving Backdrops in the Changes chapter.)</description>
			<pubDate>Mon, 26 Nov 2007 13:34:09 GMT</pubDate>
		</item>
		<item>
			<title>Facing by Emily Short (version 6)</title>
			<guid>Facing by Emily Short (version 6)</guid>
			<link>http://www.inform-fiction.org/I7/Download%20-%20Extensions.html</link>
			<description>Provides actions to face a direction, look toward a named room, or look through a named door. Version 5 updates for easier text replacement. (Updated for 5T18.)</description>
			<pubDate>Wed, 30 Apr 2008 18:05:03 GMT</pubDate>
		</item>
		<item>
			<title>Far away by Jon Ingold (version 4)</title>
			<guid>Far away by Jon Ingold (version 4)</guid>
			<link>http://www.inform-fiction.org/I7/Download%20-%20Extensions.html</link>
			<description>A simple extension providing for things out of reach.</description>
			<pubDate>Mon, 5 May 2008 03:18:56 GMT</pubDate>
		</item>
		<item>
			<title>Room &amp; Dimension by Sebastian Rahn (version 1)</title>
			<guid>Room &amp; Dimension by Sebastian Rahn (version 1)</guid>
			<link>http://www.inform-fiction.org/I7/Download%20-%20Extensions.html</link>
			<description>Adds a 2D grid representation of a room.</description>
			<pubDate>Mon, 28 Jan 2008 17:52:34 GMT</pubDate>
		</item>
		<item>
			<title>Deluxe Doors by Emily Short (version 1)</title>
			<guid>Deluxe Doors by Emily Short (version 1)</guid>
			<link>http://www.inform-fiction.org/I7/Download%20-%20Extensions.html</link>
			<description>Allows for doors that are implemented as having independent 'faces' -- to put a knocker on that can only be seen from on side, for instance, or to allow the player to lock one side with a key but the other with a latch. Also introduces a 'latched door' kind. Requires Plurality and Locksmith.</description>
			<pubDate>Sat, 8 Mar 2008 20:56:48 GMT</pubDate>
		</item>
		<item>
			<title>Secret Doors by Andrew Owen (version 1)</title>
			<guid>Secret Doors by Andrew Owen (version 1)</guid>
			<link>http://www.inform-fiction.org/I7/Download%20-%20Extensions.html</link>
			<description>Doors and switches that cannot be acted upon until they are discovered.</description>
			<pubDate>Sat, 4 Aug 2007 12:14:13 GMT</pubDate>
		</item>
		<item>
			<title>Atmospheric Effects by Mikael Segercrantz (version 6/080508)</title>
			<guid>Atmospheric Effects by Mikael Segercrantz (version 6/080508)</guid>
			<link>http://www.inform-fiction.org/I7/Download%20-%20Extensions.html</link>
			<description>A table-based way to add atmospheric effects to rooms and regions. Upgraded for 5T18.</description>
			<pubDate>Thu, 8 May 2008 19:52:48 GMT</pubDate>
		</item>
		<item>
			<title>Weather by Ish McGravin (version 2/071110)</title>
			<guid>Weather by Ish McGravin (version 2/071110)</guid>
			<link>http://www.inform-fiction.org/I7/Download%20-%20Extensions.html</link>
			<description>Simulates a changing date, day/night cycle, randomized pseudo-weather, and semi-accurate moon phase. (Given a tiny update to compile with 5T18.)</description>
			<pubDate>Wed, 30 Apr 2008 18:05:03 GMT</pubDate>
		</item>
		<item>
			<title>Weather Effects by Mikael Segercrantz (version 3/080508)</title>
			<guid>Weather Effects by Mikael Segercrantz (version 3/080508)</guid>
			<link>http://www.inform-fiction.org/I7/Download%20-%20Extensions.html</link>
			<description>Requires Atmospheric Effects and Weather. This extension creates scenes based upon the settings produced by the Weather extension for ease of use with Atmospheric Effects's scene mechanism. The number of scenes created by Weather Effects is enough for the game not to fit in the Z-Machine, so this extension is Glulx only. Updated to work with 5T18.</description>
			<pubDate>Thu, 8 May 2008 19:52:48 GMT</pubDate>
		</item>
		<item>
			<title>Native Time Control by Tim Pittman (version 1)</title>
			<guid>Native Time Control by Tim Pittman (version 1)</guid>
			<link>http://www.inform-fiction.org/I7/Download%20-%20Extensions.html</link>
			<description>Allows the author control of the speed at which time passes in a story without creating new rules or replacing old ones.</description>
			<pubDate>Fri, 6 Jun 2008 13:01:19 GMT</pubDate>
		</item>
		<item>
			<title>Variable Time Control by Eric Eve (version 1)</title>
			<guid>Variable Time Control by Eric Eve (version 1)</guid>
			<link>http://www.inform-fiction.org/I7/Download%20-%20Extensions.html</link>
			<description>Allows individual actions to take a different number of seconds, or no time at all. Also allows the standard time taken per turn to be defined as so many seconds, which can be varied during the course of play.</description>
			<pubDate>Sun, 13 Jul 2008 12:46:32 GMT</pubDate>
		</item>
		<item>
			<title>Extended Timers by Gavin Lambert (version 1)</title>
			<guid>Extended Timers by Gavin Lambert (version 1)</guid>
			<link>http://www.inform-fiction.org/I7/Download%20-%20Extensions.html</link>
			<description>Some additional ways of dealing with the standard times and timers.</description>
			<pubDate>Sun, 4 Nov 2007 20:21:02 GMT</pubDate>
		</item>
		<item>
			<title>Landmark Events by Jon Ingold (version 2)</title>
			<guid>Landmark Events by Jon Ingold (version 2)</guid>
			<link>http://www.inform-fiction.org/I7/Download%20-%20Extensions.html</link>
			<description>Provides a system for tracking events which have occured, and testing how recently they occured. Also includes some simple phrases for comparing times.</description>
			<pubDate>Mon, 5 May 2008 03:18:56 GMT</pubDate>
		</item>
		<item>
			<title>Scheduled Activities by John Clemens (version 7)</title>
			<guid>Scheduled Activities by John Clemens (version 7)</guid>
			<link>http://www.inform-fiction.org/I7/Download%20-%20Extensions.html</link>
			<description>This extension allows activities to be scheduled at absolute and relative times. These activities may later be checked or cancelled. The advantage of this over the standard events is that activities may take a variable, and the same activity may be scheduled multiple times. Rudimentary support is also provided for grouping output of multiple activities scheduled for the same turn. (Updated for 5T18.)</description>
			<pubDate>Fri, 9 May 2008 04:29:04 GMT</pubDate>
		</item>
		<item>
			<title>Epistemology by Eric Eve (version 4)</title>
			<guid>Epistemology by Eric Eve (version 4)</guid>
			<link>http://www.inform-fiction.org/I7/Download%20-%20Extensions.html</link>
			<description>Keeps track of what the player knows and has seen. (Updated for 5T18.)</description>
			<pubDate>Sun, 4 May 2008 04:30:45 GMT</pubDate>
		</item>
		<item>
			<title>Remembering by Aaron Reed (version 1)</title>
			<guid>Remembering by Aaron Reed (version 1)</guid>
			<link>http://www.inform-fiction.org/I7/Download%20-%20Extensions.html</link>
			<description>Replaces 'You can't see any such thing' with a message reminding the player where they last saw the item they're trying to interact with. Requires Epistemology by Eric Eve and Plurality by Emily Short.</description>
			<pubDate>Wed, 28 May 2008 04:25:16 GMT</pubDate>
		</item>
		<item>
			<title>WhoWhat by David Cornelson (version 5/071110)</title>
			<guid>WhoWhat by David Cornelson (version 5/071110)</guid>
			<link>http://www.inform-fiction.org/I7/Download%20-%20Extensions.html</link>
			<description>Allows the player to ask who and what things or people are within the game. Version 5 updates for compatibility with 5G67.</description>
			<pubDate>Sat, 10 Nov 2007 23:30:18 GMT</pubDate>
		</item>
		<item>
			<title>Exit Descriptions by Matthew Fletcher (version 2)</title>
			<guid>Exit Descriptions by Matthew Fletcher (version 2)</guid>
			<link>http://www.inform-fiction.org/I7/Download%20-%20Extensions.html</link>
			<description>Appends a list of exit directions and names any previously visited rooms at the end of a room description.</description>
			<pubDate>Sat, 4 Aug 2007 12:14:13 GMT</pubDate>
		</item>
		<item>
			<title>Exit Descriptions SP by Matthew Fletcher (version 2)</title>
			<guid>Exit Descriptions SP by Matthew Fletcher (version 2)</guid>
			<link>http://www.inform-fiction.org/I7/Download%20-%20Extensions.html</link>
			<description>Identical to Exit Descriptions, but in Spanish.</description>
			<pubDate>Sat, 4 Aug 2007 12:14:13 GMT</pubDate>
		</item>
		<item>
			<title>Exit Lister by Andre Kosmos (version 1)</title>
			<guid>Exit Lister by Andre Kosmos (version 1)</guid>
			<link>http://www.inform-fiction.org/I7/Download%20-%20Extensions.html</link>
			<description>An EXITS command and a listing of exits after room descriptions. (Not to be confused with Exit Lister by Eric Eve, which puts a listing of exits into the status line.)</description>
			<pubDate>Thu, 6 Sep 2007 14:41:31 GMT</pubDate>
		</item>
		<item>
			<title>Exit Lister by Gavin Lambert (version 1)</title>
			<guid>Exit Lister by Gavin Lambert (version 1)</guid>
			<link>http://www.inform-fiction.org/I7/Download%20-%20Extensions.html</link>
			<description>Based on Exit Lister by Andre Kosmos, Gavin Lambert's edition reworks the internal design and provides more options for controlling lists in dark rooms.</description>
			<pubDate>Wed, 31 Oct 2007 01:34:26 GMT</pubDate>
		</item>
		<item>
			<title>Introductions by Emily Short (version 1)</title>
			<guid>Introductions by Emily Short (version 1)</guid>
			<link>http://www.inform-fiction.org/I7/Download%20-%20Extensions.html</link>
			<description>Introductions provides an introductory paragraph about objects in a room description the first time the player looks in that location. It also allows the author to add segue text that will appear between one description and the next. It works on its own or in combination with Tailored Room Description or Ordinary Room Description.</description>
			<pubDate>Sun, 30 Dec 2007 06:25:41 GMT</pubDate>
		</item>
		<item>
			<title>Ordinary Room Description by Emily Short (version 1)</title>
			<guid>Ordinary Room Description by Emily Short (version 1)</guid>
			<link>http://www.inform-fiction.org/I7/Download%20-%20Extensions.html</link>
			<description>An extension to go with Room Description Control, emulating the default Inform output as closely as possible while enabling the author to make use of the prioritizing and concealing options of RDC.</description>
			<pubDate>Tue, 25 Dec 2007 02:12:42 GMT</pubDate>
		</item>
		<item>
			<title>Room Description Control by Emily Short (version 9)</title>
			<guid>Room Description Control by Emily Short (version 9)</guid>
			<link>http://www.inform-fiction.org/I7/Download%20-%20Extensions.html</link>
			<description>A replacement of the look rules that generate descriptions of the items in a room. Room Description Control allows the author to choose items in a room to conceal from description. It also allows him to arrange the order in which objects are described and manage the form that description takes. Note that Room Description Control is only a framework and will require the author to provide a set of writing a paragraph about rules. See Single Paragraph Description, Ordinary Room Description, and Tailored Room Description for options. (Updated for 5T18.)</description>
			<pubDate>Sat, 3 May 2008 12:12:37 GMT</pubDate>
		</item>
		<item>
			<title>Single Paragraph Description by Emily Short (version 3)</title>
			<guid>Single Paragraph Description by Emily Short (version 3)</guid>
			<link>http://www.inform-fiction.org/I7/Download%20-%20Extensions.html</link>
			<description>Provides a very terse style of room description in which the objects in a room are listed in the same paragraph as the main room description text. Note: requires Room Description Control. Version 3 corrects a game-crashing bug that occurred when a room had no description at all.</description>
			<pubDate>Tue, 25 Dec 2007 02:12:42 GMT</pubDate>
		</item>
		<item>
			<title>Tailored Room Description by Emily Short (version 8)</title>
			<guid>Tailored Room Description by Emily Short (version 8)</guid>
			<link>http://www.inform-fiction.org/I7/Download%20-%20Extensions.html</link>
			<description>An extension to go with Room Description Control, providing a different style of room description than the default. Parenthetical remarks such as (open) and (in which are...) are omitted in favor of full English sentences. Version 7 restructures the code to make use of tables of template text, allowing it to be much more extensively customized than previous versions.</description>
			<pubDate>Mon, 17 Dec 2007 00:02:44 GMT</pubDate>
		</item>
		<item>
			<title>Multi-examine by Jon Ingold (version 2)</title>
			<guid>Multi-examine by Jon Ingold (version 2)</guid>
			<link>http://www.inform-fiction.org/I7/Download%20-%20Extensions.html</link>
			<description>Allows us to provide descriptions to cover groups of objects, based on their kinds within the I7 structure. Also provides a framework for easily adding new non-list-based multiple actions and some handles for doing this neatly.</description>
			<pubDate>Wed, 7 May 2008 05:00:20 GMT</pubDate>
		</item>
		<item>
			<title>Undescribed Objects by Tim Pittman (version 1)</title>
			<guid>Undescribed Objects by Tim Pittman (version 1)</guid>
			<link>http://www.inform-fiction.org/I7/Download%20-%20Extensions.html</link>
			<description>Allows for objects to be made that print the parser error 'That's not something you need to refer to...' when anything is done to them. Compatible with, but does not require, Custom Library Messages by David Fisher.</description>
			<pubDate>Wed, 28 May 2008 04:25:16 GMT</pubDate>
		</item>
		<item>
			<title>Underside by Eric Eve (version 2)</title>
			<guid>Underside by Eric Eve (version 2)</guid>
			<link>http://www.inform-fiction.org/I7/Download%20-%20Extensions.html</link>
			<description>Allows objects to be put under other objects. Requires Version 7 (or later) of Bulk Limiter; the space under objects is limited by bulk.</description>
			<pubDate>Sun, 4 May 2008 12:49:35 GMT</pubDate>
		</item>
		<item>
			<title>Trinity Inventory by Mikael Segercrantz (version 4/080708)</title>
			<guid>Trinity Inventory by Mikael Segercrantz (version 4/080708)</guid>
			<link>http://www.inform-fiction.org/I7/Download%20-%20Extensions.html</link>
			<description>Provides a framework for listing inventories in natural sentences, akin to Infocom's game Trinity. Separates carried and worn objects, followed by objects that contains other objects. What's listed in the third section is customizable via a rulebook. Objects can be marked as not listed when carried or worn as well as marked as having their contents listed in the inventory when they're empty. This extension is based upon the extension Written Inventory by Jon Ingold. Updated for 5T18.</description>
			<pubDate>Thu, 8 May 2008 19:52:48 GMT</pubDate>
		</item>
		<item>
			<title>Written Inventory by Jon Ingold (version 3)</title>
			<guid>Written Inventory by Jon Ingold (version 3)</guid>
			<link>http://www.inform-fiction.org/I7/Download%20-%20Extensions.html</link>
			<description>Provides a framework for listing inventories in natural sentences. Separates carried and worn objects, followed by objects that contains other objects. What's listed in the third section is customisable via a rulebook.</description>
			<pubDate>Mon, 5 May 2008 03:18:56 GMT</pubDate>
		</item>
		<item>
			<title>Approaches by Emily Short (version 1)</title>
			<guid>Approaches by Emily Short (version 1)</guid>
			<link>http://www.inform-fiction.org/I7/Download%20-%20Extensions.html</link>
			<description>Approaches creates a GO TO place command with automated movement and sophisticated descriptions of travel.</description>
			<pubDate>Wed, 26 Dec 2007 22:05:35 GMT</pubDate>
		</item>
		<item>
			<title>Directional Facing by Tim Pittman (version 1)</title>
			<guid>Directional Facing by Tim Pittman (version 1)</guid>
			<link>http://www.inform-fiction.org/I7/Download%20-%20Extensions.html</link>
			<description>Allows the player to move by forward, backward, left, and right depending on which way he is facing.</description>
			<pubDate>Sat, 4 Aug 2007 12:14:13 GMT</pubDate>
		</item>
		<item>
			<title>Instead of Going by Mikael Segercrantz (version 3/071115)</title>
			<guid>Instead of Going by Mikael Segercrantz (version 3/071115)</guid>
			<link>http://www.inform-fiction.org/I7/Download%20-%20Extensions.html</link>
			<description>Allows the author to create properties to describe blocked exits in specific rooms; allows more intelligent default responses when the player tries to go in a useless direction. (Unsupported, but we leave it up here for people who want to use it especially with older versions of Inform prior to 5T18.)</description>
			<pubDate>Thu, 8 May 2008 19:52:48 GMT</pubDate>
		</item>
		<item>
			<title>Permission to Visit by Ron Newcomb (version 1)</title>
			<guid>Permission to Visit by Ron Newcomb (version 1)</guid>
			<link>http://www.inform-fiction.org/I7/Download%20-%20Extensions.html</link>
			<description>Implements 'GO TO'-style verbs VISIT, ATTEND, FIND, GO, TRAVEL TO, and RETURN with character-based permission-and-invitation serving as lock-and-key.</description>
			<pubDate>Sun, 11 May 2008 15:06:57 GMT</pubDate>
		</item>
		<item>
			<title>Modified Exit by Emily Short (version 3)</title>
			<guid>Modified Exit by Emily Short (version 3)</guid>
			<link>http://www.inform-fiction.org/I7/Download%20-%20Extensions.html</link>
			<description>Changes the handling of the EXIT action, allowing commands such as EXIT PLATFORM and GET OUT OF CHAIR, making characters leave enterable objects before traveling, and altering the default interpretation of &gt;OUT when the player is neither inside an object nor in a room with an outside exit. Version 3 adds to the documentation and changes the default output when using sequential output.</description>
			<pubDate>Sun, 16 Sep 2007 19:50:13 GMT</pubDate>
		</item>
		<item>
			<title>Empty Transfer by Emily Short (version 3)</title>
			<guid>Empty Transfer by Emily Short (version 3)</guid>
			<link>http://www.inform-fiction.org/I7/Download%20-%20Extensions.html</link>
			<description>Provides an EMPTY action, allowing containers to be dumped into other containers or onto supporters, or simply onto the floor.</description>
			<pubDate>Sat, 4 Aug 2007 12:14:13 GMT</pubDate>
		</item>
		<item>
			<title>Supplemental Actions by Al Golden (version 13)</title>
			<guid>Supplemental Actions by Al Golden (version 13)</guid>
			<link>http://www.inform-fiction.org/I7/Download%20-%20Extensions.html</link>
			<description>Adds the actions blowing, digging, digging it with, filling, filling it from, filling it with, praying, praying to, praying for, swimming, swimming in, swimming across, swimming under, swimming over, swimming around, swimming through, and more.</description>
			<pubDate>Sat, 26 Jul 2008 09:53:37 GMT</pubDate>
		</item>
		<item>
			<title>Consolidated Multiple Actions by John Clemens (version 1)</title>
			<guid>Consolidated Multiple Actions by John Clemens (version 1)</guid>
			<link>http://www.inform-fiction.org/I7/Download%20-%20Extensions.html</link>
			<description>An extension to consolidate action reports when performing an action on multiple objects, such as with 'take all'. Requires Hypothetical Questions by Jesse McGrew. (Glulx only.)</description>
			<pubDate>Thu, 3 Jul 2008 10:23:17 GMT</pubDate>
		</item>
		<item>
			<title>Implicit Actions by Eric Eve (version 8)</title>
			<guid>Implicit Actions by Eric Eve (version 8)</guid>
			<link>http://www.inform-fiction.org/I7/Download%20-%20Extensions.html</link>
			<description>Provides implicit taking, opening, closing, locking and unlocking actions for a variety of cases where this makes for smoother game play. The extension also defines phrases which make it easy to define additional implicit actions if desired. This extension requires Text Capture by Eric Eve and is incompatible with Locksmith by Emily Short (though it includes similar functionality).</description>
			<pubDate>Sun, 13 Jul 2008 12:46:32 GMT</pubDate>
		</item>
		<item>
			<title>NPC Implicit Actions by Eric Eve (version 1)</title>
			<guid>NPC Implicit Actions by Eric Eve (version 1)</guid>
			<link>http://www.inform-fiction.org/I7/Download%20-%20Extensions.html</link>
			<description>A basic extension of the Implicit Actions extension into actions carried out by NPCs. This extension automatically includes Implicit Actions.</description>
			<pubDate>Sat, 19 Jan 2008 23:50:50 GMT</pubDate>
		</item>
		<item>
			<title>Custom Library Messages by David Fisher (version 25/080420)</title>
			<guid>Custom Library Messages by David Fisher (version 25/080420)</guid>
			<link>http://www.inform-fiction.org/I7/Download%20-%20Extensions.html</link>
			<description>Enables the standard messages printed by the Inform library to be replaced with custom messages. This full version allows the author to switch to default messages in the first or the third person. (Updated for compatibility with 5T18.)</description>
			<pubDate>Wed, 30 Apr 2008 18:05:03 GMT</pubDate>
		</item>
		<item>
			<title>Default Messages by David Fisher (version 9/080420)</title>
			<guid>Default Messages by David Fisher (version 9/080420)</guid>
			<link>http://www.inform-fiction.org/I7/Download%20-%20Extensions.html</link>
			<description>Enables the standard messages printed by the Inform library to be replaced with custom messages, and is a more compact version of "Custom Library Messages" for projects that do not require the same flexibility. (Updated for compatibility with 5T18.)</description>
			<pubDate>Wed, 30 Apr 2008 18:05:03 GMT</pubDate>
		</item>
		<item>
			<title>Grouped Messages As Dialogue by Ron Newcomb (version 1)</title>
			<guid>Grouped Messages As Dialogue by Ron Newcomb (version 1)</guid>
			<link>http://www.inform-fiction.org/I7/Download%20-%20Extensions.html</link>
			<description>Allows the full complement of standard error and reporting messages to be changed wholesale to another set, instantly.  Now these messages can be dressed-up as dialogue with whichever NPC is present.</description>
			<pubDate>Mon, 28 Jan 2008 17:52:34 GMT</pubDate>
		</item>
		<item>
			<title>Unknown Word Error by Neil Cerutti (version 1)</title>
			<guid>Unknown Word Error by Neil Cerutti (version 1)</guid>
			<link>http://www.inform-fiction.org/I7/Download%20-%20Extensions.html</link>
			<description>Provides Infocom-style parser messages such as 'I don't know the word 'kludge'.'</description>
			<pubDate>Tue, 18 Dec 2007 19:59:02 GMT</pubDate>
		</item>
		<item>
			<title>Numbered Disambiguation Choices by Aaron Reed (version 2)</title>
			<guid>Numbered Disambiguation Choices by Aaron Reed (version 2)</guid>
			<link>http://www.inform-fiction.org/I7/Download%20-%20Extensions.html</link>
			<description>Numbers the options in disambiguation questions, to help new players and solve the 'disambiguation loop' problem caused by indistinguishable objects.</description>
			<pubDate>Wed, 7 May 2008 05:00:20 GMT</pubDate>
		</item>
		<item>
			<title>Simple CYOA by Mark Tilford (version 1)</title>
			<guid>Simple CYOA by Mark Tilford (version 1)</guid>
			<link>http://www.inform-fiction.org/I7/Download%20-%20Extensions.html</link>
			<description>An extension for creating simple menu-based games.</description>
			<pubDate>Sat, 4 Aug 2007 12:14:13 GMT</pubDate>
		</item>
		<item>
			<title>Armed by David Ratliff (version 3)</title>
			<guid>Armed by David Ratliff (version 3)</guid>
			<link>http://www.inform-fiction.org/I7/Download%20-%20Extensions.html</link>
			<description>This is just a (no longer) little extension to handle weapons and fighting.</description>
			<pubDate>Sat, 17 May 2008 14:29:07 GMT</pubDate>
		</item>
		<item>
			<title>Conversation Framework by Eric Eve (version 3)</title>
			<guid>Conversation Framework by Eric Eve (version 3)</guid>
			<link>http://www.inform-fiction.org/I7/Download%20-%20Extensions.html</link>
			<description>A framework for conversations that allows saying hello and goodbye, abbreviated forms of ask and tell commands for conversing with the current interlocutor, and asking and telling about things as well as topics.</description>
			<pubDate>Sun, 4 May 2008 12:49:35 GMT</pubDate>
		</item>
		<item>
			<title>Conversation Nodes by Eric Eve (version 3)</title>
			<guid>Conversation Nodes by Eric Eve (version 3)</guid>
			<link>http://www.inform-fiction.org/I7/Download%20-%20Extensions.html</link>
			<description>Builds on Conversational Defaults and adds the ability to define particular points in a conversational thread (nodes) at which particular conversational options become available.</description>
			<pubDate>Sun, 13 Jul 2008 12:46:32 GMT</pubDate>
		</item>
		<item>
			<title>Conversation Package by Eric Eve (version 1)</title>
			<guid>Conversation Package by Eric Eve (version 1)</guid>
			<link>http://www.inform-fiction.org/I7/Download%20-%20Extensions.html</link>
			<description>This extension includes both Conversation Nodes and Conversation Suggestions, and makes the suggestions aware of conversation nodes. It therefore includes the complete conversational system in one package. It also requires Conversation Responses, Conversational Defaults, Conversation Framework and Epistemology. The documentation for this extension give some guidance on how these other extensions can be mixed and matched.</description>
			<pubDate>Wed, 30 Jan 2008 20:56:11 GMT</pubDate>
		</item>
		<item>
			<title>Conversation Responses by Eric Eve (version 1)</title>
			<guid>Conversation Responses by Eric Eve (version 1)</guid>
			<link>http://www.inform-fiction.org/I7/Download%20-%20Extensions.html</link>
			<description>Conversation Responses allows response rules for various conversational commands to be written in the form "Response for Bob when asked about..." or "Response for Bob when asked-or-told..." (or many other variations).</description>
			<pubDate>Mon, 28 Jan 2008 17:52:34 GMT</pubDate>
		</item>
		<item>
			<title>Conversation Rules by Eric Eve (version 6)</title>
			<guid>Conversation Rules by Eric Eve (version 6)</guid>
			<link>http://www.inform-fiction.org/I7/Download%20-%20Extensions.html</link>
			<description>A way of controlling conversations using rules and tables. Also implements topic suggestions and Conversation nodes. Requires Plurality by Emily Short and Conversation Framework, Epistemology and List Control by Eric Eve. (Updated for 5T18.)</description>
			<pubDate>Sun, 4 May 2008 12:49:35 GMT</pubDate>
		</item>
		<item>
			<title>Conversation Suggestions by Eric Eve (version 2)</title>
			<guid>Conversation Suggestions by Eric Eve (version 2)</guid>
			<link>http://www.inform-fiction.org/I7/Download%20-%20Extensions.html</link>
			<description>Provides a means of suggesting topics of conversation to the player, either in response to a TOPICS command or when NPCs are greeted. This extension requires Conversation Framework.</description>
			<pubDate>Sun, 4 May 2008 12:49:35 GMT</pubDate>
		</item>
		<item>
			<title>Conversational Defaults by Eric Eve (version 1)</title>
			<guid>Conversational Defaults by Eric Eve (version 1)</guid>
			<link>http://www.inform-fiction.org/I7/Download%20-%20Extensions.html</link>
			<description>Provides a set of rules to facilitate defining default conversational responses for different conversational commands targeted at various NPCs. This extension requires Conversation Framework.</description>
			<pubDate>Mon, 28 Jan 2008 17:52:34 GMT</pubDate>
		</item>
		<item>
			<title>Quip-Based Conversation by Michael Martin (version 4)</title>
			<guid>Quip-Based Conversation by Michael Martin (version 4)</guid>
			<link>http://www.inform-fiction.org/I7/Download%20-%20Extensions.html</link>
			<description>An extension to allow traditional conversation menus, in the vein of Inform 6's phtalkoo.h extension. Updated for 5T18.</description>
			<pubDate>Tue, 10 Jun 2008 12:00:56 GMT</pubDate>
		</item>
		<item>
			<title>Reactable Quips by Michael Martin (version 9)</title>
			<guid>Reactable Quips by Michael Martin (version 9)</guid>
			<link>http://www.inform-fiction.org/I7/Download%20-%20Extensions.html</link>
			<description>A table-based approach to NPC conversation chains, as well as allowing rules to fire on lines of conversation. Updated for 5T18.</description>
			<pubDate>Tue, 10 Jun 2008 12:00:56 GMT</pubDate>
		</item>
		<item>
			<title>Simple Chat by Mark Tilford (version 2)</title>
			<guid>Simple Chat by Mark Tilford (version 2)</guid>
			<link>http://www.inform-fiction.org/I7/Download%20-%20Extensions.html</link>
			<description>A menu-based system for NPC conversation. (Updated with small format changes to compile with 5T18.)</description>
			<pubDate>Wed, 30 Apr 2008 18:05:03 GMT</pubDate>
		</item>
		<item>
			<title>Mood Variations by Emily Short (version 2)</title>
			<guid>Mood Variations by Emily Short (version 2)</guid>
			<link>http://www.inform-fiction.org/I7/Download%20-%20Extensions.html</link>
			<description>Allows the author to define a mood value for characters and then use text substitutions such as '[when bored]The king fidgets on his throne[or sleepy]The king snores[at other times]The king grins[end when].'</description>
			<pubDate>Wed, 30 Jan 2008 16:13:15 GMT</pubDate>
		</item>
		<item>
			<title>Action Queuing by Jesse McGrew (version 3)</title>
			<guid>Action Queuing by Jesse McGrew (version 3)</guid>
			<link>http://www.inform-fiction.org/I7/Download%20-%20Extensions.html</link>
			<description>Provides a way to store actions for NPCs to perform in order. The included example has two movers following pre-planned routes to bring items in from a truck, each waiting when they need to put something on a surface the other is carrying. (Not compatible with 5T18, but not necessary either; we leave it on the website for those still using older versions of Inform.)</description>
			<pubDate>Sat, 4 Aug 2007 12:14:13 GMT</pubDate>
		</item>
		<item>
			<title>Patrollers by Michael Callaghan (version 6)</title>
			<guid>Patrollers by Michael Callaghan (version 6)</guid>
			<link>http://www.inform-fiction.org/I7/Download%20-%20Extensions.html</link>
			<description>Allows a non player character to follow routes defined by rooms, directions, random journeys, to a destination or shadowing the player. Updated to allow easier replacement of text output. (Updated for 5T18.)</description>
			<pubDate>Sat, 3 May 2008 17:09:51 GMT</pubDate>
		</item>
		<item>
			<title>Simple Followers by Emily Short (version 5)</title>
			<guid>Simple Followers by Emily Short (version 5)</guid>
			<link>http://www.inform-fiction.org/I7/Download%20-%20Extensions.html</link>
			<description>Allows non-player characters to follow the player (or one another); adds a FOLLOW command and a corresponding STOP FOLLOWING command so that the player can issue these orders to non-player characters. Version 4 updates to allow characters to follow through doors; version 5 makes a cosmetic improvement to one error message.</description>
			<pubDate>Mon, 17 Dec 2007 00:02:44 GMT</pubDate>
		</item>
		<item>
			<title>Planner by Nate Cull (version 2/080503)</title>
			<guid>Planner by Nate Cull (version 2/080503)</guid>
			<link>http://www.inform-fiction.org/I7/Download%20-%20Extensions.html</link>
			<description>A stateless goal-planning engine for IF actors. It is an Inform 7 reimplementation of the library formerly known as RAP (Reactive Agent Planner) for Inform 6 and TADS. (Updated for 5T18.)</description>
			<pubDate>Sat, 3 May 2008 17:23:01 GMT</pubDate>
		</item>
		<item>
			<title>Basic Plans by Nate Cull (version 3/080503)</title>
			<guid>Basic Plans by Nate Cull (version 3/080503)</guid>
			<link>http://www.inform-fiction.org/I7/Download%20-%20Extensions.html</link>
			<description>A library of basic relations, actions and plans for Planner, together with an example game. (Updated for 5T18.)</description>
			<pubDate>Sat, 3 May 2008 17:23:01 GMT</pubDate>
		</item>
		<item>
			<title>Shipboard Directions by Mikael Segercrantz (version 2/080508)</title>
			<guid>Shipboard Directions by Mikael Segercrantz (version 2/080508)</guid>
			<link>http://www.inform-fiction.org/I7/Download%20-%20Extensions.html</link>
			<description>Creates FORE, AFT, PORT, and STARBOARD along the same lines as the standard Inform directions. (Further updated for 5T18.)</description>
			<pubDate>Thu, 8 May 2008 19:52:48 GMT</pubDate>
		</item>
		<item>
			<title>Transit System by Emily Short (version 2)</title>
			<guid>Transit System by Emily Short (version 2)</guid>
			<link>http://www.inform-fiction.org/I7/Download%20-%20Extensions.html</link>
			<description>Provides a train-car kind which follows a set schedule around the game map, allowing the player and other characters to board or dismount at stops. Version 2 adds greater flexibility about textual output.</description>
			<pubDate>Sat, 17 Nov 2007 18:31:22 GMT</pubDate>
		</item>
		<item>
			<title>Automated Drawers by Emily Short (version 2)</title>
			<guid>Automated Drawers by Emily Short (version 2)</guid>
			<link>http://www.inform-fiction.org/I7/Download%20-%20Extensions.html</link>
			<description>Allows the author to define an object with drawers as in "Three horizontal drawers are part of the desk" or "2 horizontal drawers are part of the table". Automatically tags the drawers as "top", "middle", "bottom", "left", etc.; cleans up description and disambiguation issues often arising in this situation. Requires Assorted Text Generation.</description>
			<pubDate>Mon, 17 Dec 2007 00:02:44 GMT</pubDate>
		</item>
		<item>
			<title>Modern Conveniences by Emily Short (version 2)</title>
			<guid>Modern Conveniences by Emily Short (version 2)</guid>
			<link>http://www.inform-fiction.org/I7/Download%20-%20Extensions.html</link>
			<description>A packaging-up of the kitchen and bathroom example in the manual: creates kitchen and bathroom types of room. Version 2 fixes a small error such that cabinets are now by default closed and openable.</description>
			<pubDate>Mon, 17 Dec 2007 00:02:44 GMT</pubDate>
		</item>
		<item>
			<title>Considerate Holdall by Jon Ingold (version 8)</title>
			<guid>Considerate Holdall by Jon Ingold (version 8)</guid>
			<link>http://www.inform-fiction.org/I7/Download%20-%20Extensions.html</link>
			<description>Provides the player's holdall object with a memory of recently used held items, so that the automatic stashing mechanism will first put away objects which have not been referenced recently.</description>
			<pubDate>Mon, 5 May 2008 03:18:56 GMT</pubDate>
		</item>
		<item>
			<title>Puzzle Boxes by Jason Catena (version 1)</title>
			<guid>Puzzle Boxes by Jason Catena (version 1)</guid>
			<link>http://www.inform-fiction.org/I7/Download%20-%20Extensions.html</link>
			<description>Provide templates for pushbutton-combination puzzle boxes via a few examples.</description>
			<pubDate>Fri, 11 Jul 2008 10:45:19 GMT</pubDate>
		</item>
		<item>
			<title>Telephones by George Tryfonas (version 1)</title>
			<guid>Telephones by George Tryfonas (version 1)</guid>
			<link>http://www.inform-fiction.org/I7/Download%20-%20Extensions.html</link>
			<description>Telephones, standard and portable.</description>
			<pubDate>Sat, 10 May 2008 00:13:06 GMT</pubDate>
		</item>
		<item>
			<title>Liquid Handling by Al Golden (version 3)</title>
			<guid>Liquid Handling by Al Golden (version 3)</guid>
			<link>http://www.inform-fiction.org/I7/Download%20-%20Extensions.html</link>
			<description>Provides some actions for pouring and otherwise manipulating liquids.</description>
			<pubDate>Sat, 26 Jul 2008 09:53:37 GMT</pubDate>
		</item>
		<item>
			<title>Bulk Limiter by Eric Eve (version 7)</title>
			<guid>Bulk Limiter by Eric Eve (version 7)</guid>
			<link>http://www.inform-fiction.org/I7/Download%20-%20Extensions.html</link>
			<description>Containers that limit their contents by bulk.</description>
			<pubDate>Sun, 30 Mar 2008 01:16:48 GMT</pubDate>
		</item>
		<item>
			<title>Bulky Items by Juhana Leinonen (version 1)</title>
			<guid>Bulky Items by Juhana Leinonen (version 1)</guid>
			<link>http://www.inform-fiction.org/I7/Download%20-%20Extensions.html</link>
			<description>Bulky items that can be carried only if the player is not carrying anything else.</description>
			<pubDate>Tue, 8 Jul 2008 16:40:14 GMT</pubDate>
		</item>
		<item>
			<title>Dice-Lock by S John Ross (version 1/080522)</title>
			<guid>Dice-Lock by S John Ross (version 1/080522)</guid>
			<link>http://www.inform-fiction.org/I7/Download%20-%20Extensions.html</link>
			<description>Dice-Lock is a lightweight set of tools for preserving important random results against brute-force UNDO tactics.</description>
			<pubDate>Fri, 23 May 2008 16:11:27 GMT</pubDate>
		</item>
		<item>
			<title>Randomness by Mikael Segercrantz (version 1/080522)</title>
			<guid>Randomness by Mikael Segercrantz (version 1/080522)</guid>
			<link>http://www.inform-fiction.org/I7/Download%20-%20Extensions.html</link>
			<description>Random number generation using a simple seedable pseudorandom number generator.</description>
			<pubDate>Fri, 23 May 2008 16:11:27 GMT</pubDate>
		</item>
		<item>
			<title>Fixed Point Maths by Michael Callaghan (version 1)</title>
			<guid>Fixed Point Maths by Michael Callaghan (version 1)</guid>
			<link>http://www.inform-fiction.org/I7/Download%20-%20Extensions.html</link>
			<description>Provides the use of fixed point maths with addition, subtraction, multiplication, division and some common mathematical functions. Supports numbers in the range -214748.3658 to 214748.3647. For Glulx only.</description>
			<pubDate>Sat, 26 Jul 2008 09:53:37 GMT</pubDate>
		</item>
		<item>
			<title>Repeat Through a Rulebook by Ron Newcomb (version 3)</title>
			<guid>Repeat Through a Rulebook by Ron Newcomb (version 3)</guid>
			<link>http://www.inform-fiction.org/I7/Download%20-%20Extensions.html</link>
			<description>Allows us to write a repeat loop that steps through all the rules in a rulebook, to count those rules, to pick a random rule, and to ask if a rule is currently listed in a given rulebook."</description>
			<pubDate>Sat, 26 Jul 2008 09:53:37 GMT</pubDate>
		</item>
		<item>
			<title>Dynamic Objects by Jesse McGrew (version 2)</title>
			<guid>Dynamic Objects by Jesse McGrew (version 2)</guid>
			<link>http://www.inform-fiction.org/I7/Download%20-%20Extensions.html</link>
			<description>Provides the ability to create new objects during game play. Version 2 requires Dynamic Tables and lifts the restrictions on relations involving cloned objects.</description>
			<pubDate>Fri, 27 Jun 2008 14:43:06 GMT</pubDate>
		</item>
		<item>
			<title>Dynamic Tables by Jesse McGrew (version 2)</title>
			<guid>Dynamic Tables by Jesse McGrew (version 2)</guid>
			<link>http://www.inform-fiction.org/I7/Download%20-%20Extensions.html</link>
			<description>Provides a way to change the capacity of a table during the game. Version 2 adds a "new table" feature.</description>
			<pubDate>Fri, 27 Jun 2008 14:43:06 GMT</pubDate>
		</item>
		<item>
			<title>Hypothetical Questions by Jesse McGrew (version 2)</title>
			<guid>Hypothetical Questions by Jesse McGrew (version 2)</guid>
			<link>http://www.inform-fiction.org/I7/Download%20-%20Extensions.html</link>
			<description>Allows us to test the consequences of a phrase or action without permanently changing the game state. For Glulx only. Version 2 fixes paragraph spacing.</description>
			<pubDate>Fri, 27 Jun 2008 14:43:06 GMT</pubDate>
		</item>
		<item>
			<title>Title Page by Jon Ingold (version 2)</title>
			<guid>Title Page by Jon Ingold (version 2)</guid>
			<link>http://www.inform-fiction.org/I7/Download%20-%20Extensions.html</link>
			<description>Provides an intro panel to the game, offering a menu, a restore and restart prompt, a quotation and (under Glulx) a picture.</description>
			<pubDate>Wed, 7 May 2008 05:00:20 GMT</pubDate>
		</item>
		<item>
			<title>Extended Banner by Stephen Granade (version 5)</title>
			<guid>Extended Banner by Stephen Granade (version 5)</guid>
			<link>http://www.inform-fiction.org/I7/Download%20-%20Extensions.html</link>
			<description>More control over what is printed in a banner, including an easily-included copyright line. Updated for use with Inform 5G67.</description>
			<pubDate>Thu, 15 Nov 2007 05:38:40 GMT</pubDate>
		</item>
		<item>
			<title>Conditional Undo by Jesse McGrew (version 3)</title>
			<guid>Conditional Undo by Jesse McGrew (version 3)</guid>
			<link>http://www.inform-fiction.org/I7/Download%20-%20Extensions.html</link>
			<description>Lets the game author turn "undo" on or off for particular actions or in certain situations, rather than just turning it off completely with "Use undo prevention." Version 3 has been updated for I7 build 5T18.</description>
			<pubDate>Fri, 27 Jun 2008 14:43:06 GMT</pubDate>
		</item>
		<item>
			<title>Adaptive Hints by Eric Eve (version 2)</title>
			<guid>Adaptive Hints by Eric Eve (version 2)</guid>
			<link>http://www.inform-fiction.org/I7/Download%20-%20Extensions.html</link>
			<description>An adaptive hint system based on Menus by Emily Short.</description>
			<pubDate>Sun, 4 May 2008 12:49:35 GMT</pubDate>
		</item>
		<item>
			<title>Advanced Help Menu by John W Kennedy (version 1)</title>
			<guid>Advanced Help Menu by John W Kennedy (version 1)</guid>
			<link>http://www.inform-fiction.org/I7/Download%20-%20Extensions.html</link>
			<description>Builds on Emily Short's Basic Help Menu, with hints that are enabled under program control and sample transcriptions.</description>
			<pubDate>Sat, 4 Aug 2007 12:14:13 GMT</pubDate>
		</item>
		<item>
			<title>Intelligent Hinting by Aaron Reed (version 1)</title>
			<guid>Intelligent Hinting by Aaron Reed (version 1)</guid>
			<link>http://www.inform-fiction.org/I7/Download%20-%20Extensions.html</link>
			<description>Encodes knowledge about puzzles into the game's code, allowing it to know which puzzle the player is currently on. Provides verbs that suggest to the player the next move that should be taken, automatically incorporating preliminary actions such as finding keys and navigating the map to get to a required location.</description>
			<pubDate>Wed, 21 May 2008 14:42:55 GMT</pubDate>
		</item>
		<item>
			<title>Metagame and Fixes by Jason Catena (version 1)</title>
			<guid>Metagame and Fixes by Jason Catena (version 1)</guid>
			<link>http://www.inform-fiction.org/I7/Download%20-%20Extensions.html</link>
			<description>Fix parts of environment. Provide destination, hint, credit, and sidenote properties as out of world spoilers, and commands to use them: credit, hint, recall, sidenote, teleport with (not for release) and travel with.</description>
			<pubDate>Tue, 8 Jul 2008 16:40:14 GMT</pubDate>
		</item>
		<item>
			<title>Mistype by Cedric Knight (version 1)</title>
			<guid>Mistype by Cedric Knight (version 1)</guid>
			<link>http://www.inform-fiction.org/I7/Download%20-%20Extensions.html</link>
			<description>Adds automatic typo-correction for the player's input.</description>
			<pubDate>Sat, 4 Aug 2007 12:14:13 GMT</pubDate>
		</item>
		<item>
			<title>Smarter Parser by Aaron Reed (version 1)</title>
			<guid>Smarter Parser by Aaron Reed (version 1)</guid>
			<link>http://www.inform-fiction.org/I7/Download%20-%20Extensions.html</link>
			<description>Understands a broader range of input than the standard parser, and can direct new players towards proper syntax. A rules-based system makes it easy to customize by removing or add new forms of understood input.</description>
			<pubDate>Mon, 19 May 2008 05:57:10 GMT</pubDate>
		</item>
		<item>
			<title>Tutorial Mode by Emily Short (version 1)</title>
			<guid>Tutorial Mode by Emily Short (version 1)</guid>
			<link>http://www.inform-fiction.org/I7/Download%20-%20Extensions.html</link>
			<description>Adds a tutorial mode, which is on by default, to any game, to introduce key actions for the novice player. Can be revised or expanded by the author.</description>
			<pubDate>Fri, 13 Jun 2008 14:52:21 GMT</pubDate>
		</item>
		<item>
			<title>Achievements by Mikael Segercrantz (version 4/080508)</title>
			<guid>Achievements by Mikael Segercrantz (version 4/080508)</guid>
			<link>http://www.inform-fiction.org/I7/Download%20-%20Extensions.html</link>
			<description>A table-based way to assign scores for actions, rooms and objects. Recent versions add rankings and pasteable examples, and move all text to variables easily changed by the author. Updated for 5T18.</description>
			<pubDate>Thu, 8 May 2008 19:52:48 GMT</pubDate>
		</item>
		<item>
			<title>Pausing the game by John Goettle (version 1)</title>
			<guid>Pausing the game by John Goettle (version 1)</guid>
			<link>http://www.inform-fiction.org/I7/Download%20-%20Extensions.html</link>
			<description>Provides template actions for pausing and unpausing the game.</description>
			<pubDate>Sun, 16 Mar 2008 19:48:57 GMT</pubDate>
		</item>
		<item>
			<title>Glulx Text Effects by Emily Short (version 3)</title>
			<guid>Glulx Text Effects by Emily Short (version 3)</guid>
			<link>http://www.inform-fiction.org/I7/Download%20-%20Extensions.html</link>
			<description>Controls for color and text appearances under Glulx.</description>
			<pubDate>Fri, 6 Jun 2008 21:38:49 GMT</pubDate>
		</item>
		<item>
			<title>Greek To Me by Adam Thornton (version 2)</title>
			<guid>Greek To Me by Adam Thornton (version 2)</guid>
			<link>http://www.inform-fiction.org/I7/Download%20-%20Extensions.html</link>
			<description>Defines Greek letters only.</description>
			<pubDate>Sat, 8 Mar 2008 20:56:48 GMT</pubDate>
		</item>
		<item>
			<title>line break workaround by Jon Ingold (version 1)</title>
			<guid>line break workaround by Jon Ingold (version 1)</guid>
			<link>http://www.inform-fiction.org/I7/Download%20-%20Extensions.html</link>
			<description>A work-around for certain difficulties with line breaks. (Not compatible since 4S08, but not necessary either; this is preserved here for those using legacy versions of Inform.)</description>
			<pubDate>Sat, 4 Aug 2007 12:14:13 GMT</pubDate>
		</item>
		<item>
			<title>Runic Characters by Adam Thornton (version 2)</title>
			<guid>Runic Characters by Adam Thornton (version 2)</guid>
			<link>http://www.inform-fiction.org/I7/Download%20-%20Extensions.html</link>
			<description>Defines Runic letters only.</description>
			<pubDate>Sat, 8 Mar 2008 20:56:48 GMT</pubDate>
		</item>
		<item>
			<title>Unicode Interrogation by Michael Martin (version 1)</title>
			<guid>Unicode Interrogation by Michael Martin (version 1)</guid>
			<link>http://www.inform-fiction.org/I7/Download%20-%20Extensions.html</link>
			<description>Allows the game to check whether a given unicode character is supported on a given interpreter before attempting to print it.</description>
			<pubDate>Wed, 31 Oct 2007 01:34:17 GMT</pubDate>
		</item>
		<item>
			<title>Exit Lister by Eric Eve (version 7)</title>
			<guid>Exit Lister by Eric Eve (version 7)</guid>
			<link>http://www.inform-fiction.org/I7/Download%20-%20Extensions.html</link>
			<description>A status line exit-lister and an EXITS command, with optional colouring of unvisited exits. Version 7 simplifies the underlying code for greater reliability in the face of future updates to Inform.</description>
			<pubDate>Sat, 26 Jul 2008 09:53:37 GMT</pubDate>
		</item>
		<item>
			<title>Status Line Removal by Emily Short (version 2)</title>
			<guid>Status Line Removal by Emily Short (version 2)</guid>
			<link>http://www.inform-fiction.org/I7/Download%20-%20Extensions.html</link>
			<description>Entirely eliminates the status line from a game. Version 2 works on Glulx, whereas Version 1 was z-machine only.</description>
			<pubDate>Sun, 18 Nov 2007 22:13:29 GMT</pubDate>
		</item>
		<item>
			<title>Footnotes by Stephen Granade (version 1)</title>
			<guid>Footnotes by Stephen Granade (version 1)</guid>
			<link>http://www.inform-fiction.org/I7/Download%20-%20Extensions.html</link>
			<description>Lets you add footnotes to your game, similar to those in the Infocom game Hitchhiker's Guide to the Galaxy. Footnotes are numbered beginning with 1, and are only assigned numbers as they are referenced. The player can turn footnoting on and off.</description>
			<pubDate>Sun, 13 Jan 2008 01:19:55 GMT</pubDate>
		</item>
		<item>
			<title>Glulx Entry Points by Emily Short (version 6)</title>
			<guid>Glulx Entry Points by Emily Short (version 6)</guid>
			<link>http://www.inform-fiction.org/I7/Download%20-%20Extensions.html</link>
			<description>Provides some standard hooks for building multimedia Glulx extensions that will be able to work together. Version 6 addresses some bugs and is not the same as released in Inform 5T18.</description>
			<pubDate>Fri, 6 Jun 2008 14:10:31 GMT</pubDate>
		</item>
		<item>
			<title>Flexible Windows by Jon Ingold (version 6)</title>
			<guid>Flexible Windows by Jon Ingold (version 6)</guid>
			<link>http://www.inform-fiction.org/I7/Download%20-%20Extensions.html</link>
			<description>An extension for constructing multiple-window games, which can be created and destroyed during play.</description>
			<pubDate>Mon, 5 May 2008 03:18:56 GMT</pubDate>
		</item>
		<item>
			<title>Graphical Window Animation by Erik Temple (version 1)</title>
			<guid>Graphical Window Animation by Erik Temple (version 1)</guid>
			<link>http://www.inform-fiction.org/I7/Download%20-%20Extensions.html</link>
			<description>Allows the author to define frames of an animation and show them in a graphics window at a specified frame rate, either once or in a loop.</description>
			<pubDate>Sat, 4 Aug 2007 12:14:13 GMT</pubDate>
		</item>
		<item>
			<title>Inventory Window by Jon Ingold (version 5)</title>
			<guid>Inventory Window by Jon Ingold (version 5)</guid>
			<link>http://www.inform-fiction.org/I7/Download%20-%20Extensions.html</link>
			<description>An extension providing a inventory window, and optionally, a graphics panel.</description>
			<pubDate>Mon, 5 May 2008 03:18:56 GMT</pubDate>
		</item>
		<item>
			<title>Location Images by Emily Short (version 1)</title>
			<guid>Location Images by Emily Short (version 1)</guid>
			<link>http://www.inform-fiction.org/I7/Download%20-%20Extensions.html</link>
			<description>Allows the author to set per-room images and display these in a graphics window as the player moves from room to room. Glulx only. Requires Glulx Entry Points and Simple Graphical Window by Emily Short.</description>
			<pubDate>Sat, 4 Aug 2007 12:14:13 GMT</pubDate>
		</item>
		<item>
			<title>Simple Graphical Window by Emily Short (version 5)</title>
			<guid>Simple Graphical Window by Emily Short (version 5)</guid>
			<link>http://www.inform-fiction.org/I7/Download%20-%20Extensions.html</link>
			<description>Provides a graphics window in the upper part of the screen, in which the author can place images; with provision for scaling, tiling, or centering images automatically, as well as setting a background color. Updated for build 5T18. Extension requires Glulx Entry Points. Glulx only.</description>
			<pubDate>Fri, 2 May 2008 14:36:29 GMT</pubDate>
		</item>
		<item>
			<title>Basic Hyperlinks by Emily Short (version 2)</title>
			<guid>Basic Hyperlinks by Emily Short (version 2)</guid>
			<link>http://www.inform-fiction.org/I7/Download%20-%20Extensions.html</link>
			<description>Allows the author to create hyperlinks in output text, and assign results to clicking on them. Glulx only. Requires Glulx Entry Points.</description>
			<pubDate>Fri, 6 Jun 2008 15:23:09 GMT</pubDate>
		</item>
		<item>
			<title>Graphic Links by Jeff Sheets (version 1)</title>
			<guid>Graphic Links by Jeff Sheets (version 1)</guid>
			<link>http://www.inform-fiction.org/I7/Download%20-%20Extensions.html</link>
			<description>Allows the author to set hyperlinks in the Simple Graphical Window and give instructions about what is to result from performing them.</description>
			<pubDate>Sat, 4 Aug 2007 12:14:13 GMT</pubDate>
		</item>
		<item>
			<title>Located Sounds by Mikael Segercrantz (version 2/080508)</title>
			<guid>Located Sounds by Mikael Segercrantz (version 2/080508)</guid>
			<link>http://www.inform-fiction.org/I7/Download%20-%20Extensions.html</link>
			<description>Located Sounds allows us to assign a sound and a message to each room and item of the game. Updated for 5T18.</description>
			<pubDate>Thu, 8 May 2008 19:52:48 GMT</pubDate>
		</item>
		<item>
			<title>Debugging by Al Golden (version 3)</title>
			<guid>Debugging by Al Golden (version 3)</guid>
			<link>http://www.inform-fiction.org/I7/Download%20-%20Extensions.html</link>
			<description>Implementation of the PLACES and OBJECTS commands from Inform 6, as well as the means to turn on RECORDING and REPLAY within a released game. Version 3 is updated for 5T18 and does not work with older builds of Inform; those still using those may prefer to continue with Version 2.</description>
			<pubDate>Fri, 2 May 2008 14:36:29 GMT</pubDate>
		</item>
		<item>
			<title>Property Checking by Emily Short (version 3)</title>
			<guid>Property Checking by Emily Short (version 3)</guid>
			<link>http://www.inform-fiction.org/I7/Download%20-%20Extensions.html</link>
			<description>A lightweight extension to identify rooms and objects in a game for which no description has yet been written. Version 3 corrects a syntax error that prevented compilation under 5T18.</description>
			<pubDate>Tue, 24 Jun 2008 11:39:29 GMT</pubDate>
		</item>
		<item>
			<title>Simple Debugger by Michael Hilborn (version 1/080105)</title>
			<guid>Simple Debugger by Michael Hilborn (version 1/080105)</guid>
			<link>http://www.inform-fiction.org/I7/Download%20-%20Extensions.html</link>
			<description>Easy debugging mechanisms for authors and play testers.</description>
			<pubDate>Sun, 13 Jan 2008 01:38:22 GMT</pubDate>
		</item>
		<item>
			<title>GNU General Public License v3 by Free Software Foundation (version 1.00b)</title>
			<guid>GNU General Public License v3 by Free Software Foundation (version 1.00b)</guid>
			<link>http://www.inform-fiction.org/I7/Download%20-%20Extensions.html</link>
			<description>An extension to facilitate releasing interactive fiction under the GNU Public License v3. (Version b corrects some errors in the documentation of the original extension.)</description>
			<pubDate>Wed, 9 Jul 2008 12:04:40 GMT</pubDate>
		</item>
		<item>
			<title>Helpers for GBA Frotz by S John Ross (version 1/061104)</title>
			<guid>Helpers for GBA Frotz by S John Ross (version 1/061104)</guid>
			<link>http://www.inform-fiction.org/I7/Download%20-%20Extensions.html</link>
			<description>This extension adds ease-of-use features specific to Jonas Minnberg's port of Frotz to the GameBoy Advance.</description>
			<pubDate>Sat, 4 Aug 2007 12:14:13 GMT</pubDate>
		</item>
		<item>
			<title>French by Eric Forgeot (version 2)</title>
			<guid>French by Eric Forgeot (version 2)</guid>
			<link>http://www.inform-fiction.org/I7/Download%20-%20Extensions.html</link>
			<description>A French language file for replacing the language of play. (For 5T18 and later builds.)</description>
			<pubDate>Mon, 5 May 2008 03:18:56 GMT</pubDate>
		</item>
		<item>
			<title>Spanish by Sebastian Arg (version 1/080508)</title>
			<guid>Spanish by Sebastian Arg (version 1/080508)</guid>
			<link>http://www.inform-fiction.org/I7/Download%20-%20Extensions.html</link>
			<description>A Spanish language file for replacing the language of play. (For 5T18 and later builds.)</description>
			<pubDate>Mon, 12 May 2008 14:56:56 GMT</pubDate>
		</item>
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