! >SA Ungenerously, the player can only carry at most 4 things, but there's ! a satchel to carry other things around in... ! ---------------------------------------------------------------------------- Constant MAX_CARRIED = 4; Constant SACK_OBJECT = satchel; Object satchel "satchel" with description "Big and with a smile painted on it.", name "satchel", article "your", when_closed "Your satchel lies on the floor.", when_open "Your satchel lies open on the floor.", has container open openable; ! We're going to use the most elaborate scoring system the ! library provides (even though we're going to make the six tasks all ! score only 1 point each), so we define all this... Constant TASKS_PROVIDED; Constant NUMBER_TASKS = 6; Array task_scores -> 1 1 1 1 1 1; Constant MAX_SCORE = 6; ! And include the library of standard verbs and actions. Include "VerbLib"; ! ----------------------------------------------------------------------------