



Model world Parsing Mathematical fns Debugging Sample licensing and help texts you can include in your games either as-is or with modifications.
About extensions
Directions and doors
NPCs
Time
Listing objects
Menus and displays
Textual fns
Programming
Z-Machine
Glulx
Licenses and help
License and help boilerplate
CCPL.h (Version 1.2) Roger Firth
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A library extension that displays text of the Creative Commons (http://creativecommons.org) Attribution-NoDerivs-NonCommercial 1.0 license, suitable for use as the license of a freeware IF game. Contains both the short (friendly) and long (legal) forms of the license.
GPL_for_Inform_src.tar.gz Patrick Boylan
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Source code to add the Gnu Public License to a Z-Code game
HelpRoutines.h Emily Short
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To print information that might help new IF players, such as a list of standard Inform verbs, suggestions about what to do at the beginning of a game, how to react to being stuck, etc.
howtoplay.h (24-May-2003) Michael Coyne
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Implements a HELP verb that displays Fredrik Ramsberg's "How to Play" instructions from his "A Beginner's Guide to Playing Interactive Fiction." If used with Menus, the library displays the instructions in a menu; otherwise, the text is displayed in the main screen.
sha_hint.h (21-May-2003) Ricardo Dague
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A library to add a simple hint system to a game, where the user enters "hint
Last updated 24 December 2007. The librarian in charge of this page is Emily Short. Please email any comments, suggestions or corrections to emshort@mindspring.com.