



Model world Parsing Mathematical fns Debugging Aids for debugging and testing works in progress.
About extensions
Directions and doors
NPCs
Time
Listing objects
Menus and displays
Textual fns
Programming
Z-Machine
Glulx
Licenses and help
Debugging
BannerPause.inf (Release 1) Jay Goemmer
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A library extension to allow the introduction of a pause in the printing of the game's initial banner text, by printing a [MORE] prompt. Pressing any key then displays the opening room and status line.
betahtml.zip (Version 1.5) Stas Starkov
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To output a HTML script of the game, including user comments, as an aid to beta testing
betatest.h (Version 1.02) Marnie Parker
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A beta testing aid, allowing testers to add comments to the output script
checkout.h (Version 1.0) Roger Firth
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Adds a CHECKOUT debugging verb which identifies asymmetric and one-way paths between rooms
debuglib.h John Cater
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To allow for easier printing of debugging statements
debugmcs.h Cedric Knight
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To implement a time-saving command to check Inform source for bugs caused by missing commas
dump.h (Version 1.1) Roger Firth
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Provides debugging verbs DUMP (for displaying parts of the Z-machine memory map) and IS (for reporting what a given number might be)
objlstr.h (Version 1.50) Marnie Parker
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An object listing debugging aid
scrutinize.h (22-Sep-2007) Fredrik Ramsberg
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An extension to help find missing synonyms for objects.
Last updated 24 December 2007. The librarian in charge of this page is Emily Short. Please email any comments, suggestions or corrections to emshort@mindspring.com.