



Every game compiled with the 6/11 library
has the 'game uses colour' bit set in the Flags2 header word. The 6/11 parserm.h includes four @set_colour opcodes,
which weren't there previously; using this opcode automatically sets the header bit.
The code in this area should be enclosed in some form of #IfDef CLR_ON wrappers
(clr_on is currently a global variable performing a similar function).
About Patches
Issue L61105 [previous patch]
'Game uses colour' bit is always set
Submitted by: David Kinder
Appeared in: Library 6/11
Fixed in: -
Problem
Solution
Last updated 2 May 2008. The librarian in charge of this page is Roger Firth. Please email any comments, suggestions or corrections to roger@firthworks.com.