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English.h begins (lines 1-19)

001  ! ==============================================================================
002  !   ENGLISH:  Language Definition File
003  !
004  !   Supplied for use with Inform 6 -- Release 6/11 -- Serial number 040227
005  !
006  !   Copyright Graham Nelson 1993-2004 but freely usable (see manuals)
007  !
008  !   This file is automatically Included in your game file by "parserm".
009  !   Strictly, "parserm" includes the file named in the "language__" variable,
010  !   whose contents can be defined by+language_name=XXX compiler setting (with a
011  !   default of "english").
012  !
013  !   Define the constant DIALECT_US before including "Parser" to obtain American
014  !   English.
015  ! ==============================================================================
016   
017  System_file;
018   
019  ! ------------------------------------------------------------------------------


Last updated 27 February 2004. The librarian in charge of this page is Graham Nelson (graham@gnelson.demon.co.uk) assisted by C Knight. Please email any comments, suggestions or corrections to cedenqs@inform-fiction.org.