



BeforeRoutines (lines 4943-4953)
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4943 [ BeforeRoutines;
4944 if (GamePreRoutine() ~= 0) rtrue;
4945 if (RunRoutines(player, orders) ~= 0) rtrue;
4946 scope_reason = REACT_BEFORE_REASON; parser_one=0;
4947 SearchScope(ScopeCeiling(player), player, 0);
4948 scope_reason = PARSING_REASON;
4949 if (parser_one ~= 0) rtrue;
4950 if (location ~= 0 && RunRoutines(location, before) ~= 0) rtrue;
4951 if (inp1 > 1 && RunRoutines(inp1, before) ~= 0) rtrue;
4952 rfalse;
4953 ];
Last updated 27 February 2004. The librarian in charge of this page is Graham Nelson (graham@gnelson.demon.co.uk) assisted by C Knight. Please email any comments, suggestions or corrections to cedenqs@inform-fiction.org.