! The handy YesOrNo routine, and some "meta" verbs ! ---------------------------------------------------------------------------- [ YesOrNo i; for (::) { if (location == nothing || parent(player) == nothing) read buffer parse; else read buffer parse DrawStatusLine; i=parse-->1; if (i==YES1__WD or YES2__WD or YES3__WD) rtrue; if (i==NO1__WD or NO2__WD or NO3__WD) rfalse; L__M(##Quit,1); print "> "; } ];