! Object movement verbs ! ---------------------------------------------------------------------------- [ TakeSub; if (onotheld_mode==0 || noun notin player) if (AttemptToTakeObject(noun)) rtrue; if (AfterRoutines()==1) rtrue; notheld_mode=onotheld_mode; if (notheld_mode==1 || keep_silent==1) rtrue; L__M(##Take,1); ];