Inform - Resources - Extensions

About extensions  

Complete catalogue  

Model world  
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Time  

Parsing  
Listing objects  
Menus and displays  

Mathematical fns  
Textual fns  
Programming  
Z-Machine  
Glulx  

Debugging  
Licenses and help  

Replacements  

Time

For describing the passage of time.

Real Time    Joe Mason and Gunther Schmidl Download  
A rewrite of the Inform 6/10 library to allow real-time text input (in the style of Infocom's Border Zone)
Moderator.h    Emily Short Download  
Provides a Scene class, which can be used to supervise the player's actions in a game with a complex plot. A scene allows entry points to control where the player is allowed to go, trigger events after a certain lapse of time, etc.
printtime.h  (981031)  Erik Hetzner Download  
To print times in various formats
timepiece.h  (Release 981031)  Erik Hetzner Download  
Classes to implement watches, clocks, etc.
timesys.h    Kevin Forchione Download  
Enhances handling of time-oriented games (based on both timewait.h and waittime.h)
timewait.h    Andrew Clover with Nicholas Daley Download  
To parse the time of day and "WAIT UNTIL THREE O'CLOCK" commands
waittime.h    L. Ross Raszewski with Nicholas Daley Download  
To provide understanding of English time strings, to give an enhanced "WAIT" command


Last updated 24 December 2007. This site is no longer supported; information may be out of date.
Maintained as a historical archive by the Interactive Fiction Technology Foundation. Copyright 1993-2018 IFTF, CC-BY-SA unless otherwise noted.
This page was originally managed by Emily Short.